Cathal, Reynhild and Mara return to Fulcairn to find the
castle town in chaos. A steady trickle of refugees is arriving from the south.
Finn has returned with his men and tells Cathal that the Duene forces have
already occupied Firstcairn, the village on the border between Seamist and
Wilder’s Gorge.
A council meeting is called and battle plans are arranged. Reynhild
sends two of her youngest Ghosts to the west to raise a levy to protect the
western border, as Cathal is suspicious of Geoffrey Khorien. Cathal and
Reynhild themselves travel south with Cathal’s men-at-arms and the rest of the Ghosts. Mara stays at Fulcairn at Melehan’s request. The wizard says he can
help prepare Mara for the battle to come. Reynhild sends more birds to Bayside
and Islien, confirming that the Duenes have attacked, and requesting aid.
Before leaving, Cathal meets with Gwenevere, a novitiate
priestess of Haelyn who chose to stay and help when news of the Duene army
arrived. Her superiors all fled. Cathal promises her whatever help she needs to
offer succor to the refugees.
Cathal and Reynhild ride Southeast, looping around the
expected route of the Duene army. They split up in the woods outside
Firstcairn. Cathal rides at speed to the South, into Seamist, to harry Duene
supply lines. Reynhild further splits her small band of Ghosts; Adair and three
others move to reconnoitre Firstcairn, while Reynhild takes Asha and Syggi
North to trail the Duene army.
In Fulcairn Keep, Melehan provides Mara with a powerful
scroll of conjuration magic and gives her a crash course in realm magic. He
teaches her a spell of such power that it requires the magic of the mebhaigl, the deep well of divine power
within the land of Wilder’s Gorge, to complete. Mara studies as astutely as she
can, as she has mere days in which to learn.
Cathal comes upon a Duene wagon train guarded by a small
cadre of Duene footmen. He and his horsemen strike the first blow of the
conflict for Fulcairn, crushing the Duene soldiers under mace and hoof. They
steal what supplies they can carry ahorse and destroy the rest. Cathal then
turns Northward once again to rendezvous with the Ghosts.
Reynhild trails the Duene army. One night, she manages to
steal deep into the enemy encampment and eavesdrop in a conversation within the
army’s command tent. She recognizes the voices of Vulpina and Nyrian Duene, the
wizard Faysal, and one other, who comes as a shock. The representative of the
House of Wind, with whom Reynhild thought she had built a rapport, was
discussing the unfurling of a scheme years in the making with Vulpina, saying
that “the charade will soon be over.” Troubled by this, Reynhild tries to focus
on Vulpina’s voice and uses the silhouettes cast upon the pavilion’s walls by
the flames within. She raises her bow and fires into the tent, but narrowly
misses the noble lady, and is forced to flee.
Reynhild and Cathal rendezvous outside Firstcairn. Adair
reports that the village is held by a token force. Cathal wishes to move to
retake it by stealth. At the last moment, they spy Nyrian Duene and his cavalry
arriving to bolster the village defenses. Cathal reluctantly orders their group
North. They circumvent the Duene army, and return to Fulcairn.
Reynhild and Cathal report their experiences and organize
the keep defenses. The Ghosts are all sent south to disrupt the Duene army's supply lines. They bring all refugees possible into the town’s walls and
build barricades on the three bridges that link the island to the mainland. The
Duene army arrives and camps out of bowshot of Fulcairn’s walls a few days
later. They send a messenger demanding that Cathal turn Mara over to the
Duenes. In return, they will lift their siege. Cathal ignores the message, and
the Fulcairns dig in for the long haul. The Fulcairn soldiers are outnumbered
in the field more than two to one, and Cathal is reluctant to waste them in an
attempt at a decisive battle. They wait.
Nearly a month passes. Cathal organizes regular events to
keep spirits high among the civilians in the castle town. The soldiers are kept
well fed and rested in case battle is joined. The Fulcairns, knowing their
supplies are limited and that the Duenes know this as well, do not expect
imminent attack.
One morning, a banner appears on the horizon: an azure field
bearing the charge of a silver lion’s head. Cathal recognizes the Silver Lions,
a Brecht mercenary company that Corlis Isilvere once claimed to have spent some
time with. A clarion of trumpets arises from the ranks of the mercenaries, and
Cathal rushes to organize a sortie. The Wilder Billmen and Archers are mustered
in the main yard, with Cathal, Mara, and Reynhild taking up their mounts to
ride with Cathal’s small contingent of Cavalry. Gwenevere, the brave priestess
of Haelyn, blesses the Fulcairn forces with the word of her god, and they go
forth.
The Duenes send a block of infantry to face the Brecht greatswordsmen
to their rear, but turn the rest of their army on the Fulcairns. A block each
of pikes and infantry, one of archers, and a small group of heavy infantry, in
which Reynhild is certain the Duenes and their mage are hiding.
The Duene forces are still forming battle lines when the
lesser Fulcairn force takes the field and Cathal uses this to his advantage. He
sends is billmen to the right to engage the Duene infantry, thinking their
polearms will give them a slight advantage over the better armored swordsmen
that they would not have against the pikes. He sets his archers on the rise of
the bridge, where they open fire on the more ill-trained and equipped Duene
archers. Cathal then rides his cavalry around the flank of the Duene pikes,
where Mara finally unleashes her magic upon them.
The conjurer summons a living vestige of the very land
itself, a walking hill-side that rises from the earth and smashes into the
center of the Duene pikes. The Fulcairn bills fight stoutly against the Duene
infantry, who hold their ground. The pikes are useless against Mara’s creature,
and it sets to work turning Duene soldiers to pulp. The Duene archers attempt
to return fire against the Fulcairn archers, but their weaker bows and the
cover of the barricades minimize Wilder casualties. Reynhild snipes the captain
of the Duene pike block from horseback and sends the pikemen into further
disarray.
Across the field, the Silver Lions are making quick work of
the Duene infantry sent against them. The Duene armour is no better than leaves
against their greatswords. The other Duene infantry unit pushes back against
the Wilder infantry, inflicting some casualties, but also catching themselves
on the points of the Wilders’ bills in the process. From within the small block
of the Duene Honour Guard, Mara senses Faisal’s magic. The sky opens, and bolts
of lightning strike Cathal’s wedge of cavalry, killing three horsemen and their
mounts outright.
Incensed, Mara unleashes devastating balls of magical fire
upon the block of Duene archers, killing dozens. Using the magical onslaught to
his advantage, Cathal sounds the charge and the Fulcairn horse gouge into the
archers’ flanks. Reynhild once again finds the flesh of a Duene captain with
her deadly arrows. The Duene pikes attempt to disengage from Mara’s elemental,
but leave themselves open to a storm of Wilder arrows in doing so. They are
raked by Cathal’s archers and lose a great number from their ranks. The Wilder
billmen fight on, their ferocity and heart overcoming the better equipped Duene
soldiery. The Silver Lions eradicate their foes almost to the man, the few
survivors rush from the field, fleeing South toward their homes. The Duene
Infantry facing the Fulcairn polearms also break and run.
Cathal’s cavalry are
pressed, however. Heavily outnumbered and now engulfed between the remnant of
the Duene pikes and now regrouped archers, they start to take casualties.
Cathal calls upon the power of Anduiras that runs in his veins and bellows with
the voice of a dead god. The power of the divine blood shatters the morale of
the Duene soldiers, already shaken by Mara’s magical power, Reynhild’s
systematic removal of their commanders, and the unshakeable fighting spirit of
the Wilders. Cathal calls for their surrender, offering succor to those who
will throw down their arms and beg it.
The Duene Honour guard flee, presumably
with Faisal within them. Cathal, Reynhild, and Mara give chase. After a short
pursuit, the honour guard stop short and close ranks to intercept the Fulcairn
Cavalry. Faisal, astride a ghostly steed, sprints from within them, and dashes
off to the west. He is too fast for the Fulcairn cavalry to catch, so Cathal
reigns up before the mage’s honour guard and demands their surrender, which
they offer readily. Alas, the Duene siblings are not among them.
The Fulcairns win a decisive victory, despite inferior
numbers and resources. Captives are stripped of their armour and detained.
Cathal greets Corlis Isilvere with great joy and offers his hospitality to her
and the Silver Lions. A feast is held within the town that night, and then
rest, for soon the Fulcairns must march on Seamist, and end the machinations of
Vulpina and Nyrian for the good of Taeghas.
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